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Axis & Allies Europe

Axis & Allies Europe
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Manufacturer: Avalon Hill
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Axis & Allies Europe Features

The European Theater of World War II remains the same, but you control the events. As a world leader, you must initiate masterful military maneuvers, conjure up clever economic strategies, and play power politics to lead your nation to victory.
Ages 12 and up. 2-4 Players. 369 historically accurate soldiers, ships, airplanes, weapons, and more! Complexity level: Challenging.
Contents: 40 tanks, 100 infantry, 42 artillery pieces, 15 bombers, 44 fighter planes, 10 aircraft carriers, 24 transport ships, 28 submarines, 12 battleships, 28 destroyers, 12 antiaircraft guns, 12 industrial complexes. Extra large gameboard map!
The game of military strategy, courage, and cunning.
 

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Additional Axis & Allies Europe Information

Axis & Allies Europe

 

What Customers Say About Axis & Allies Europe:

It is basically Risk on steroids. This game exercises your intelligence by examining your ability to strategize, think ahead, and know the person you are playing. I have always been interested in WWII and strategic board games. Axis and Allies Europe fulfills expectations once you take the time to learn the game.

My grandson totally loves this game, not to mention that the pieces are very tiny.---haydais My grandson wanted this game for his birthday and I was lucky to find it on Amazon.

I was extremely upset when I opened this and tried to play my first game. Sure, you can use the substitute chips, but then how do you know later on if they are supposed to be soldiers, troops, tanks, or airplanes. It would be indistinguishable. This game for me is un-playable. Don't waste your money on this, buy the original Axis & Allies instead. Germany, for example, does not even have enough soldiers to put one in each of it's territories, thus they cannot start the game. Unlike the original, this game does not come with the necessary amount of pieces to even set the game up. How can you play this.

Great game.Also, in this game, battleships are actually worth building, unlike the original game. Russia is under pressure from the Germans. I think Germany might have a slight advantage in this game, but not much. It takes 2 hits on the same turn to sink a battleship, which makes them very powerful and worth their cost. It was so annoying in the original game when someone was losing and then started spending all their money trying to roll heavy bombers (in desparation).In summary, all our games have been pretty close. I don't understand why some people think the original A+A was a better game.

This game is so much better. Britian and the USA need to sink the German subs and stop Germany from overrunning Russia, Africa, and the middle East. This game is much more balanced. Germany begins with an awesome force, but has a lot of British ships to sink and needs to get ground in the USSR. Subs are much more powerful in this game too, since they are no longer sitting ducks for planes (Planes need a destroyer escort to attack subs).This game is light years better than the orginal A+A game, although I'd recommend that a newbie start with the original game. The rule that gives you 12 IPC to allocate units whereever you want in the beginning assures variety.I play this game with other players that played the original since the 80's.

The allies need to plan and cooperate a lot better in this game (as opposed to the original where it's impossible for the Axis to win with experienced players).Removing the technology rolls for this game was a great idea.

It may be a bit pricy, but it is worth the money if you have someone dedicated to play with you. This game is truly immersive and indepth, however it is one of those games in which you need to read the "How to play book" carefully in order to truly understand how to play.Once you learn how to play this game it offers you immersive gameplay, and a way to look at WWII from a more interesting point of view.If you like the other A&A or other games like Risk you should find this game worth your while.

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